Download PDFOpen PDF in browserToward the Experiential VR Gallery using 2.5-DEasyChair Preprint 10915 pages•Date: June 5, 2019AbstractAlthough VR is opening numerous new possibilities, the current widely used way of presenting works of art in vir-tual reality-based exhibitions is not much different from the way of presenting works in physical galleries. In this paper, we propose a method that transforms the viewer's artwork appreciation experience in virtual exhibitions from “viewing” to more “experiential”. Also, we introduce a case study made by applying the proposed method. It aims to provide a more immersive aesthetic experience to visitors in virtual exhibitions. Keyphrases: Virtual Reality, digital storytelling, new media, user experience, virtual exhibition
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